Аватар персоны Bob Carlson

Bob Carlson

Director
Carlson devoted more than 20 years of his professional career to Walt Disney Studios. He started working at the studio in 1935, and soon was part of the team working on the classic Disney short and feature films, such as the Silly Symphony series, animations featuring Donald Duck, Snow White and the Seven Dwarfs (1937) and Fantasia (1940). In the 1950s, Carlson was animating more feature films, such as The Three Caballeros (1945), Alice in Wonderland (1951), Peter Pan (1952) and Sleeping Beauty (1959). After leaving Walt Disney Studios at the end of the 1950s, he founded a short lived Bob Carlson Studio, and later worked for various animation studios, such as United Productions of America (UPA), Filmation Associates, and Bakshi Productions. -http://rarebit.org/?people=robert-w-jr-bob-carlson

07-11-1906

Birthday

Scorpio

Zodiac Sign

-

Genres

0

Total Films

Also known as (female)

Illinois, USA

Place of Birth

Popular works









Creative career

actor

0 Works

producer

0 Works

director

66 Works

writer

0 Works

other

65 Works

Chip 'n Dale: Trouble in a Tree

Chip 'n Dale: Trouble in a Tree

The most mischievous characters to ever come out of Disney studios, Chip ‘N’ Dale are cute, cuddly and always in the centre of trouble. Here is a special collection of their adventures that will have you and your family laughing again and again. Donald Duck goes nuts when he finds himself "Out On A Limb" as he tries to prune Chip ‘N’ Dale’s tree home! In "Corn Chips", Donald convinces them to shovel his snowy sidewalk but ends up shovelling popcorn! Next, it’s Christmas and Chip ‘N’ Dale fight with Donald over the goodies under his tree in "Toy Tinkers". Guess who invite themselves over for Donald’s pancakes in "Three For Breakfast"?
7.6

Year:

2005

Chip 'n' Dale: Here Comes Trouble

Chip 'n' Dale: Here Comes Trouble

The most mischievous characters to ever come out of Disney studios, Chip 'N' Dale are cute, cuddly and always in the centre of trouble. Here is a special collection of their Adventures that will have you and your family laughing again and again. It's double trouble in 'Chip 'N' Dale Go Nuts' when Donald tries to chop down their house for firewood, along with their supply of nuts. Then Chip 'N' Dale make themselves at home in Donald's train set in 'Out Of Scale'. It's romantic mayhem when Chip 'N' Dale like the same girl in 'Two Chips And A Miss'. In 'Food For Feudin", Pluto wants to hide his bones in the same tree where Chip 'N' Dale store their acorns.
6.9

Year:

2004

Snoopy: The Musical

Snoopy: The Musical

The animated adaption of the second stage musical based on the "Peanuts" comics strip, focusing on Snoopy.
6.9

Year:

1988

Pinocchio and the Emperor of the Night

Pinocchio and the Emperor of the Night

Pinocchio and his friends, a glow worm and a marionette, search for a magic music box, putting them in danger from the evil Scalawag and the Emperor of the Night.
5.6

Year:

1987

The Wuzzles: Bulls of a Feather

The Wuzzles: Bulls of a Feather

The first episode of the television series THE WUZZLES as released theatrically in Europe.
6.0

Year:

1986

Garfield's Halloween Adventure

Garfield's Halloween Adventure

Garfield and his pup pal Odie go trick-or-treating, only to wind up in a house haunted by ghostly pirates.
7.4

Year:

1985

No Man's Valley

No Man's Valley

Elliot, a rare California condor, must find a hideaway for endangered animals before man drives them over the brink into extinction.
6.0

Year:

1981

It's Your First Kiss, Charlie Brown

It's Your First Kiss, Charlie Brown

At the school homecoming, Charlie Brown learns that he is be the escort at the banquet for the red headed girl that he has pined for all his life. With that added pressure, he hopes to put in a good showing at the football where he is placekicker. Unfortunately, Lucy is supposed to hold the ball for him.. It's homecoming night, and Charlie Brown is not only the escort for the homecoming queen (which happens to be the red-haired girl he's been drooling over for goodness knows how long), he is also the kicker for the school's football team (and Lucy's the holder. Need I say more?) Despite a certain person's old habit that won't die young, Charlie brown is blamed for their team's loss, but he ends up becoming the life of the homecoming dance. However, we never see it, and Charlie Brown doesn't remember it, which brings the question; did it really happen?
6.1

Year:

1977

A Charlie Brown Thanksgiving

A Charlie Brown Thanksgiving

Turkey, cranberries, pumpkin pie... and the Peanuts gang to share them with. This is going to be the greatest Thanksgiving ever! The fun begins when Peppermint Patty invites herself and her pals to Charlie Brown's house for a REALLY big turkey party. Good grief! All our hero can cook is cold cereal and maybe toast. Is Charlie Brown doomed? Not when Linus, Snoopy and Woodstock chip in to save the (Thanksgiving) Day. With such good friends, Charlie Brown - and all of us - have so many reasons to be thankful.
7.3

Year:

1973

There's No Time for Love, Charlie Brown

There's No Time for Love, Charlie Brown

Charlie Brown's last chance to salvage his grades seems doomed when he confuses a supermarket for an art gallery he has to do a paper on.
6.0

Year:

1973

You're Not Elected, Charlie Brown

You're Not Elected, Charlie Brown

With the school election looming, Linus is talked into running for school president. With Lucy and Charlie Brown as his campaign manager and Snoopy and Woodstock assisting, he stands a decent chance of victory. Soon however, he makes unrealistic promises and learns the hard way that preaching about the Great Pumpkin can not be considered a sound campaign strategy.
6.6

Year:

1972

The Night Before Christmas

The Night Before Christmas

Fictionalized account of how Clement C. Moore came to write "A Visit from St. Nicholas." His young daughter, stricken with pneumonia, asks for a Santa Claus story for Christmas. No such story had been written, so Moore writes his famous poem, set to Ken Darby's music and sung by The Norman Luboff Choir.
4.8

Year:

1968

It's the Great Pumpkin, Charlie Brown

It's the Great Pumpkin, Charlie Brown

Join the Peanuts gang for a timeless adventure as Charlie Brown preps for a party, Snoopy sets his sights on the Red Baron, and Linus patiently awaits a pumpkin patch miracle.
7.5

Year:

1966

A Charlie Brown Christmas

A Charlie Brown Christmas

When Charlie Brown complains about the overwhelming materialism that he sees amongst everyone during the Christmas season, Lucy suggests that he become director of the school Christmas pageant. Charlie Brown accepts, but it is a frustrating struggle. When an attempt to restore the proper spirit with a forlorn little fir Christmas tree fails, he needs Linus' help to learn the meaning of Christmas.
7.7

Year:

1965

Donald in Mathmagic Land

Donald in Mathmagic Land

Disney used animation here to explain through this wonderful adventure of Donald how mathematics can be useful in our real life. Through this journey Donald shows us how mathematics are not just numbers and charts, but magical living things.
7.3

Year:

1959

The Story of Anyburg U.S.A.

The Story of Anyburg U.S.A.

The city of Anyburg decides its traffic situation has gotten out of hand, so it puts the automobile on trial. The trial (conducted in rhyme) starts with a car that was in a hit-and-run accident, followed by a sports car whose sins are peeling rubber and general hot-rodding, followed by a heap, on trial for lack of safety. Next, a number of safety equipment designers testify that, despite their best efforts, the accident rate keeps rising. Through all this, the defense lawyer declines to ask questions. A highway designer bemoans the problems on his beautiful roads. At last, defense. He shows a number of scenarios, pointing out that the real problem isn't the car but the driver. Everyone left the courtroom, declaring the car not guilty, and drove politely again, for a little while.
6.0

Year:

1957

Jack and Old Mac

Jack and Old Mac

Two stylized nursery rhymes are shown. First is "The House That Jack Built" as told with a variety of characters composed of letters that spell out their names (Example: the cow is made up of an intertwined C, O, and W). Next is "Old MacDonald Had a Band" (no, not farm) in which Old MacDonald and his band give way with a hot jazz number (even his animals play instruments). The piece comes to an end when Old MacDonald's wife is tired of doing all the housework and gives him a swift whack on his head with her rolling pin.
4.8

Year:

1956

Hooked Bear

Hooked Bear

Humphrey the bear isn't having much luck with his fishing; every time he catches some nice fish, he gets distracted and drops them. So he goes after the catches of the local anglers instead. But ranger Woodlore frowns on this, insisting the bear fish like one.
6.9

Year:

1956

Up a Tree

Up a Tree

Donald's playing lumberjack, but the targeted tree just happens to be the home of Chip 'n Dale. They give Donald plenty of trouble cutting down the tree, but eventually he succeeds. The wily chipmunks, though, manage to get their revenge on the homewrecker.
7.2

Year:

1955

Beezy Bear

Beezy Bear

Beekeeper Donald catches Humphrey the bear raiding his hives. He complains to Ranger Woodlore, who assembles his bears and lectures them. Donald puts up a barbed wire fence, which slows Humphrey down a bit, but doesn't stop him.
6.7

Year:

1955

Bearly Asleep

Bearly Asleep

Park ranger Donald sends his bears off to hibernate, but Humphrey would rather stay in his hammock, run out for a glass of water, etc., than sleep; when he does get to sleep, his snoring gets him thrown out. His search for a new bed leads him right into the ranger's house.
6.5

Year:

1955

The Donald Duck Story

The Donald Duck Story

Walt Disney takes a look at the story of the creation of Donald Duck and his later career.
0.0

Year:

1954

The Flying Squirrel

The Flying Squirrel

Donald is pushing his peanut cart through the park when a flying squirrel drops in. Donald gets him to help tie his sign to a tree by promising a peanut, but when it turns out to be a bad nut, Donald won't make good, and the battle with the squirrel is on.
6.3

Year:

1954

Grin and Bear It

Grin and Bear It

Donald Duck arrives at Brownstone National Park. The park's ranger, J. Audubon Woodlore, asks the bears to participate with the tourists but...no stealing! Humphrey decides to pair with Donald particularly because of the roast ham he has. When Donald doesn't reward the bear with his food, Humphrey tries a variety of means to get the ham finally getting Donald's attention by lying down on the road pretending that Donald ran over him. After Donald pays up with food, he sees through the scheme and struggles with Humphrey. After the ranger makes Donald and Humphrey clean up the resulting mess, he too notices the ham and makes off with it but is scolded for it by Donald and Humphrey.
6.7

Year:

1954

Spare the Rod

Spare the Rod

Donald's nephews are always playing instead of doing their chores. Donald is going to punish them, but the "voice of child psychology" convinces him to play along instead. This works well when they chop the wood to burn him at the stake. Meanwhile, however, a trio of Pygmy cannibals that escaped from the circus are out to do the very same thing to Donald with a cauldron of water.
6.1

Year:

1954

Canvas Back Duck

Canvas Back Duck

Donald and his nephews are visiting the carnival. After Donald makes a relatively high score on a weight testing machine, he is thought to be a veritable strong man and takes on an offer from a little boy to fight his uncle in a boxing match. Unfortunately for Donald, that "little boy" is actually a con man in cahoots with boxer Peewee Pete who is anything but what his name implies. His nephews notice and try to warn Donald but he finds himself in the ring with Pete anyway.
6.3

Year:

1953

Rugged Bear

Rugged Bear

It's a peaceful day in a national forest...until hunting season begins at which point all the bears hide out in a cave but one bear, Humphrey, doesn't make it. He hides out in a cabin and, seeing hunter Donald Duck approaching, hides the bearskin rug in a trunk and takes its place. Masquerading as the rug tends to be an unpleasant experience for Humphrey as Donald opens nuts and bottles in his mouth and washes him in the washer/dryer among other things. Finally, when hunting season ends and Donald leaves, Humphrey is relieved but makes a startling discovery.
7.2

Year:

1953

Donald Applecore

Donald Applecore

Donald the apple farmer notices his apples have been nibbled on and catches Chip n' Dale in the act. In the ensuing battle, Donald uses a helicopter to spray them (but they have tiny gas masks). And then he brings in the really heavy artillery.
6.6

Year:

1952

Bee On Guard

Bee On Guard

Gardener Donald spots bees in his garden and follows them back to the hive in search of honey. The bee guarding the hive won't let him in, so Donald disguises himself as a bee.
6.9

Year:

1951

Out of Scale

Out of Scale

Donald has a ride-on sized train layout in his backyard. There's a large tree (home to Chip 'n Dale) that's out of scale, so Donald moves it while they're out; they come back to see their tree moving. No problem; one of Donald's model houses is just their size.
7.5

Year:

1951

Lucky Number

Lucky Number

Gas station owner Donald thinks he's just missed the winning number for a new Zoom V8 car but his nephews hear a correction, and find he really does have the winner. They plan to pick it up and surprise him, but the car they take runs out of gas, and they're broke. They cut out the picture of a Zoom V8 from a billboard, dress one of the boys in drag, and trick Donald into filling their tank. As they drive off, Donald plots his revenge and executes it, when the boys return in Donald's new car.
6.4

Year:

1951

Test Pilot Donald

Test Pilot Donald

Donald flies his model airplane into Chip 'n Dale's tree. Dale climbs in and proceeds to cause trouble.
6.5

Year:

1951

Corn Chips

Corn Chips

Donald is shoveling the snow off his walk; Chip 'n' Dale are shoveling their branch. Donald tricks them into shoveling his walk. Angered, they sneak into his house, where he's getting ready to make popcorn. They've never seen this before, but they love it. They stow away in the box, then make off with the bowl of popped corn.
7.1

Year:

1951

Dude Duck

Dude Duck

Donald is vacationing at a dude ranch. After all the beautiful women pick the best horses, Donald ends up with the sad sack Rover Boy. But Rover Boy wants nothing to do with Donald.
6.7

Year:

1951

Chicken in the Rough

Chicken in the Rough

Chip 'n' Dale wander into a farmyard to collect acorns. Dale mistakes an egg for a nut, but when he tries to demonstrate to a newly hatched chick how to get back into the egg, a rooster mistakes him for one of his chicks.
6.4

Year:

1951

Out on a Limb

Out on a Limb

Donald's doing a little tree surgery when he spots Chip 'n' Dale gathering nuts. He saws off the branch outside their hole and paints it with tar, which Dale gets stuck in. Then Donald has a little fun with the long-handled pruning shears.
6.9

Year:

1950

Bee at the Beach

Bee at the Beach

Donald cheerfully sets up his umbrella etcetera for a day at the beach, but so did a mischievously lazy bee, who doesn't accept his actions inadvertently mess up the bee's spot. Once Donald is in the water in an inflatable raft, the irate insect uses its angle to sting not the duck, but the dingy, more often then Donald has fingers and toes to stuff in the holes, next makes sure to attract the 'gastronomical' attention of a whole band of sharks: duck hunting season at sea is open. Donald uses all the resourcefulness of desperation, and his only weapon, the beach umbrella...
6.4

Year:

1950

Trailer Horn

Trailer Horn

Donald and the chipmunks, Chip and Dale, are after each other again, this time when they come upon Donald vacationing in a trailer. When he goes swimming, they fool him by moving the diving board and end up wrecking his car.
6.5

Year:

1950

Crazy Over Daisy

Crazy Over Daisy

It's the 1890s, and Donald is riding his penny-farthing bicycle to see Daisy when Chip 'n Dale make fun of him. It quickly escalates into a full-fledged war between Donald and the chipmunks.
6.5

Year:

1950

Lion Around

Lion Around

Donald's nephews use a mountain lion costume to scare Donald away so they can grab a pie off the windowsill. The deception is exposed, but a short while later, a real mountain lion comes along.
6.1

Year:

1950

Toy Tinkers

Toy Tinkers

When Donald Duck chops a Christmas tree, the inquisitive chipmunks Chip and Dale follow and see him decorate it with nuts and sweets. So they sneak in his home, determined to 'harvest' it all, using the toys for the Duck nephews, as if Christmas came early for them, so to say. Donald puts up an equally 'playful' yet grim defense, so it all rapidly escalates into a bitter miniature two-to-one-giant war over the Christmas-treats.
6.8

Year:

1949

Slide Donald Slide

Slide Donald Slide

Baseball fan and would be-star Donald Duck enjoys listening to a World Series game on the radio and 'playing' the part of his favorite star Casey in his own yard. Unfortunately a melomanic apis melifera (Latin for honeybee) is as avid to listen on the same radio to a mellifluous symphony and play the director theatrically, waving a match as baton, instead of fertilizing his garden flowers. Donald first just turns the switch, then hides it, but the bee dials inside, so he tries to chase it, but is scared by the sting. The battle for channel choice gets worse, and vindictive.
6.7

Year:

1949

All in a Nutshell

All in a Nutshell

Donald steals Chip and Dale's nuts for his nut-butter shop, which is shaped like a giant walnut, Chip and Dale, roll and "shoot" Donald into a nearby lake.
6.8

Year:

1949

Honey Harvester

Honey Harvester

Donald is working in his greenhouse when he notices a bee harvesting nectar (well, actually, it appears to already be honey). Donald tries various approaches to find the hive, which despite the bee's best efforts to throw him off, he eventually discovers in the radiator of an old car. He drains the honey and starts to leave when the bee spots him and mounts an attack. The bee adds a cactus needle to extend his stinger. Donald relents and returns the honey all but one jar, until the bee spots him.
6.4

Year:

1949

Winter Storage

Winter Storage

It's October 7th and Chip is working industriously to store enough acorns in the tree for the winter. Dale would rather sleep in his matchbox, but an angry kick from Chip gets him working furiously. But there's only so much they can do. Their tree is nearly out of acorns. Luckily, the two semi-intelligible chipmunks happen to see the half-unintelligible Donald Duck, a park ranger, planting acorns. They immediately set to steal his bag of the precious nuts. Donald soon realizes what they are up to, and sets out a box propped up with a stick. It's a crude trap, with an acorn as bait; but it's not too crude to fool Dale, who upsets it and traps Chip. Soon, Donald finds he can have fun instigating a fight between these two quarrelsome chipmunks, but he underestimates their friendship and their ability to work as a team against a common enemy: in this case, a bad-tempered duck.
6.7

Year:

1949

Sea Salts

Sea Salts

'Mac' Bootle Beetle tells, referring to the ship's log, how he and captain Donald Duck were sole survivors of a shipwreck. The insect always suspected the duck wasn't quite fair, actually he was constantly cheated out of his rations share and used as angling bait without realizing it, both on the wreckage raft and after they drifted onto a deserted island, but ultimately they were rescued and stayed together for life, although even at their ripe age Donald.
6.4

Year:

1949

Donald's Happy Birthday

Donald's Happy Birthday

It's March 13, Donald's birthday. The boys are going to buy him a box of cigars, but they're broke. They do a quick bout of yardwork and hit Donald up for the price of the cigars (without telling him why), but he makes them put it in a piggy bank. The problem: how to get the money without Donald catching them. Donald catches them buying the cigars but thinks they are buying them for themselves and forces them to smoke until they are sick the whole box.
6.7

Year:

1949

Tea for Two Hundred

Tea for Two Hundred

Donald is preparing a little picnic when he sees some ants passing by. He decides to tease one, ultimately by piling lots of food onto it. The ant eventually stumbles, but realizes Donald is sitting on a veritable gold mine. He rallies his fellow ants, and while Donald is napping, they cart him to a cliff and drop him into the river. When he returns to the raid in progress, he finds himself powerless to stop it. He dynamites the ant hill, but that only separates the ledge he's standing on, and he finds himself in the river again as the ants finish off a cupcake.
6.4

Year:

1948

Three for Breakfast

Three for Breakfast

Donald Duck gets into a lot of trouble while he's cooking pancakes for breakfast - Chip and Dale are up to their mischief. Donald tries a number of plans to get rid of them, but they repeatedly foil Donald's plans.
6.5

Year:

1948

Soup's On

Soup's On

Donald's nephews come to lunch filthy from playing outside. Donald sends them to wash up; when he finds they've done a half-hearted job, he sends them to bed without supper. They scheme to get food; Donald catches them, but falls off a cliff while chasing them. He's OK, but temporarily out cold. The boys build a fake corpse and dress Donald up as an angel, and he buys it for a while.
6.4

Year:

1948

Daddy Duck

Daddy Duck

For some reason, Donald adopts a baby. It turns out not to be a duck, but a kangaroo. Donald takes little Joey home and tries to make him take a bath, with the help of the friendly lady of the adoption bureau on the telephone telling him what to do. After the bath, Donald's baby is scared by the rug made of a bear.
5.9

Year:

1948

Chip an' Dale

Chip an' Dale

Donald needs a log for his fire. Unfortunately, the one he picks is occupied by a couple of chipmunks and their stash of acorns. When he cuts it down, Chip and Dale fall out, but their acorns stay behind, so they work at putting out Donald's fire and retrieving their stash. Donald, of course, takes this as calmly and cheerfully as you would expect.
6.7

Year:

1947

Crazy with the Heat

Crazy with the Heat

Donald and Goofy are driving across the desert, apparently the Sahara. The car breaks down (out of gas), and they start walking. Before long, they are out of water, and are seeing mirages of soda fountains and icebergs. Fortunately, they find a camel.
5.9

Year:

1947

Lighthouse Keeping

Lighthouse Keeping

Donald is a lighthouse keeper. He shines the light on a sleeping pelican; the angry bird comes into the lighthouse and tries to put out the light. Donald and the bird do battle through the rest of the picture.
6.6

Year:

1946

Squatter's Rights

Squatter's Rights

Two chipmunks have made a cozy little home for themselves in the wood-burning stove of an empty cabin. They sleep in a matchbox, wash up in an empty acorn shell filled with water and look at their reflections on the back of a spoon, which serves as their bathroom mirror. They even have a staircase made with a pocket comb. Invading their space are Mickey Mouse and his dog Pluto, who are all set for a swell vacation. They don't reckon on the two squatters. Pluto immediately discovers the presence of these two pests, but Mickey never finds out. All he knows is that when he tries to light the stove, the matches go out; he doesn't know the chipmunks are blowing them out. Soon, Mickey is outside chopping wood, while Pluto is alone with the chipmunks. Pluto wants blood, but he'll end up with a bottle of ketchup.
7.2

Year:

1946

No Sail

No Sail

Donald and Goofy rent a sailboat. This boat is a bit unusual: to rent it, you put a nickel in a slot, and the mast and sail pop up. Unfortunately, after a while, they pop back down. When Donald runs out of nickels, they are marooned. Goofy waves his shirt at a passing cruise ship, but they (and he) mistake this for a friendly greeting. A flying fish lands in the boat; while the boys fight over it, a gull grabs it. They try to bash the gull, which lands atop their heads, with predictable results. Finally, as the sharks circle, they try fishing, with Donald as the unwitting bait. He eventually lands back in the boat, where his bill lands in the coin slot and gives them a way home.
5.9

Year:

1945

The Eyes Have It

The Eyes Have It

Donald receives a mail order hypnosis kit complete with hypnotic goggles and decides to test it on Pluto. Using the goggles, he convinces Pluto he is a mouse, a turtle, and a chicken. Each "transformation" Pluto undergoes Donald finds extremely funny so he keeps at it until he notices chicken Pluto getting into a fight with a rooster. Donald helps Pluto win the fight by making him think he's a lion but, unfortunately, the goggles break and Donald is chased about by Pluto until he regains his senses after a fall.
5.7

Year:

1945

The Three Caballeros

The Three Caballeros

For Donald's birthday he receives a box with three gifts inside. The gifts, a movie projector, a pop-up book, and a pinata, each take Donald on wild adventures through Mexico and South America.
6.3

Year:

1944

The Old Army Game

The Old Army Game

The old shell game gets a new face as Donald stays off-base past "Taps" and has to try to sneak back in with out alerting Pete.
5.6

Year:

1943

Donald's Tire Trouble

Donald's Tire Trouble

Donald, driving in the country, is frustrated in his attempts to fix a flat tire. The jack breaks, the radiator explodes, then the remaining three tires go flat. Donald gives up in disgust and drives on with the flats.
6.4

Year:

1943

Der Fuehrer's Face

Der Fuehrer's Face

A marching band of Germans, Italians, and Japanese march through the streets of swastika-motif Nutziland, serenading "Der Fuehrer's Face." Donald Duck, not living in the region by choice, struggles to make do with disgusting Nazi food rations and then with his day of toil at a Nazi artillery factory. After a nervous breakdown, Donald awakens to find that his experience was in fact a nightmare.
6.9

Year:

1943

Donald's Gold Mine

Donald's Gold Mine

Donald is digging in his gold mine, mostly generic looking dark rocks, and being clumsy, to the great amusement of his burro, when he accidentally fills his cart with a load of pure gold. The burro takes off and dumps the cart, Donald and all, into a scary looking crusher. Donald barely makes it through the machinery.
5.6

Year:

1942

Donald's Garden

Donald's Garden

Donald has to work hard to save his garden and price-winning melons from a hungry badger.
5.7

Year:

1942

The Village Smithy

The Village Smithy

A duck may not look the muscled part, Donald takes his job as village blacksmith serious. First he fashions a new iron ring for an oxcart-wheel, and expertly makes it dance onto the wood, but then painfully experiences the laws of physics mercilessly punish any size error, worsened each time he insists. Then Donald services a shy-looking client: vain 'Jacqueline-ass' Jenny, who refuses to approve any of the shoe-models he presents, and therefore stubbornly resists his equally driven attempts to fit it on her back-hoof.
5.9

Year:

1942

Donald's Camera

Donald's Camera

Inspired by a store display, Donald decides to "hunt" some wildlife with his camera. First, he encounters a too-friendly chipmunk, then a large group of shy animals, then some animals in a dark cave. But his biggest challenge is a woodpecker, who finds a number of ways to torment him, even though Donald does manage to trick him briefly using some toothpaste that pretends to be a worm.
6.3

Year:

1941

A Good Time for a Dime

A Good Time for a Dime

Donald visits a penny arcade where he sees a risque Daisy dancing in one of the nickelodeon shows and later has trouble with the airplane ride.
6.2

Year:

1941